I’ve been writing games using Unity3D since version 3.5 – almost 10 years ago! – and over that time built many customisations of the engine and editor. Now I’m taking my best plugins, the powertools that help me build faster and better games, and making them available for everyone else to use.
About me
Hi, I’m a former game developer, now CTO/Advisor working for a couple of tech companies. In 2020 I’m specialising in VR development (you’ll find me posting regularly in the XR/VR forums on unity3d.com), while working with scale-ups and high-growth tech companies in my day-job. In the last few years I’ve lead development/headed up the engineering teams for: London’s official in-destination travel app, the UK’s leading Robotics startup, and one of the first crowdsourced video-apps.
Contact
I love hearing from other developers – especially game developers – please feel free to drop me a line:
adam.m.s.martin at gmail
I’m pretty busy, so if I don’t reply within a week, feel free to send a followup email – the original probably got lost in all my other messages. I try to help where I can, but please note that I receive a lot of requests for help, so I may be limited in how much guidance I can give.